Mythic+ on IceDNicco — keys, loot, gold and chests
Mythic+ on IceDNicco is a keystone mode for Wrath 5-man dungeons. It is not retail Dragonflight M+. You buy a key, beat a timer, and take emblems, one daily gold purse, and gear chests with their own lockouts.
How to start
Talk to the Mythic Plus Master in the capitals or Dalaran. Buy a Mythic Keystone — there is a buy cooldown (normally once per day). Enter a capable dungeon on heroic. Ragefire Chasm and Razorfen Kraul stay on normal and use extra map scale.
Only the party leader uses the keystone inside the instance. After a few seconds the run becomes Mythic+, affixes apply, and the timer starts. AutoBalance is off while a key is running, so a small group does not get a party-size nerf. Each death adds 15 seconds. Beat the timer for timed rewards. Overtime still lets you finish the dungeon, but that run pays no gold, emblems, or chest.
Keys +1 to +15
Combat is steep on purpose. Today's +7 matches what +12 used to be. +8 to +15 keep climbing from there. If a key is already running when we change the curve, leave and re-enter the instance.
Timers: +1–+2 40:00, +3–+5 38:00, +6–+8 35:00, +9–+10 33:00, then +11 32:00, +12 31:00, +13 30:00, +14 29:00, +15 28:00.
Affixes
Every key adds trash health, boss health, extra pack copies, and creature damage. Higher keys add explode, lightning, enrage, or roots. A few extra affixes roll at random from the pool (enrage and roots); the count rises with the key.
Which dungeons
WotLK 5-mans flagged for keys, including Culling of Stratholme, Violet Hold, Trial of the Champion, Forge of Souls, Pit of Saron, and Halls of Reflection. Classic Ragefire and Razorfen Kraul are on the list.
Three timed rewards
Emblems drop on every timed clear. Gold is once per character per UTC day from one difficulty. Gear chests have a daily dungeon lockout and a weekly raid lockout.
Gold — once a day, one difficulty
Gold no longer drops on every timed key. Once per UTC day (00:00 UTC) your character is paid for one key level: the highest timed +2 or above that day. +1 has no gold. Time a higher key later the same day and you receive only the difference. The purse is paid in the instance when you time the boss.
+2 — 500g +3 — 650g +4 — 850g +5 — 1000g +6 — 1200g +7 — 1400g +8 — 1600g +9 — 1800g +10 — 2000g +11 — 2200g +12 — 2400g +13 — 2600g +14 — 2800g +15 — 3000g
Emblems — every timed clear
+1 — 2 Emblem of Heroism +2 — 3 Heroism +3 — 2 Valor + 2 Heroism +4 — 3 Valor +5 — 2 Conquest + 2 Valor +6 — 3 Conquest +7 — 2 Triumph + 2 Conquest +8 — 3 Triumph +9 — 4 Triumph +10 — 2 Frost + 3 Triumph +11 — 3 Frost + 2 Triumph +12 — 4 Frost +13 — 5 Frost + 2 Triumph +14 — 6 Frost +15 — 8 Frost
Gear chests
+1 — no gear chest (emblems only).
+2 to +7 — one dungeon piece per map per UTC day. The item comes from that dungeon's heroic pool at the key item level: +2 187, +3 193, +4 200, +5 207, +6 213, +7 219. Several maps in one day means several daily chests. The pending key on a map upgrades if you time higher there before you claim.
+8 to +15 — one raid piece per character per week. Item level: +8 226, +9 239, +10 245, +11 258, +12 264, +13 271, +14 277, +15 284 (Ulduar through Icecrown / Ruby Sanctum). The week resets Wednesday 00:00 UTC. Your highest timed +8 or above that week sets the chest. Raids remain the faster way to complete a full raid set.
Claim with .mplusclaim (or .mplus chest) or the Vault tab in IceDNiccoMPlus. Push a higher key before you claim. An already-claimed period does not upgrade. You can still run keys all week for the ladder, emblems, and helping friends.
Addon and ladder
IceDNiccoMPlus ships with the launcher. Type /mplus: Loot browses the pool by key, dungeon, class, and slot; Vault shows pending daily and weekly chests. Update the addon in the launcher, then /reload.
The PvE ladder (/ladder/pve) and the armory show timed keys. Overtime and failed keys do not count as timed loot.
Good luck on the timer.