Vote Points require a real vote
The cabinet no longer credits Vote Points on an honor-system button. Open the banner, complete the ranking captcha, then press Check (or wait for automatic credit). +10 VP per site every 22 hours.
Updates
Fixes, additions, and improvements shipped to IceDNicco.
The cabinet no longer credits Vote Points on an honor-system button. Open the banner, complete the ranking captcha, then press Check (or wait for automatic credit). +10 VP per site every 22 hours.
Party bots no longer attack friendly Hyldnir in Brunnhildar Village. Ice Shard on the Freed Proto-Drake now frees the frozen Brunnhildar prisoners for Cold Hearted (12856) — they do not need to be killed.
Raid rescue no longer pulls anyone into the Death Knight starter instance. Non-DKs stuck in Ebon Hold are sent to Dalaran. Arena/skirmish result screen no longer crashes the world. Alterac Valley and Isle of Conquest now auto-fill to 40v40 (queue the specific BG, not Random — Random stays 10v10). Needs a world recreate for the BG fill.
If you die while a raid fight is still going, Release Spirit stays locked until combat ends. After a wipe (or when the fight drops) you can release and resurrect at the instance entrance as before.
Pulling a raid boss, wiping, or reforming the raid no longer applies loot CD. The lockout is written only when that encounter boss is actually dead.
Release Spirit in raids now resurrects you at the inside instance entrance, same as 5-man dungeons (Naxx, Ulduar, ToC, ICC, Ruby Sanctum, and the rest). Open world graveyards are unchanged.
If you are the raid leader (or solo), bosses you already killed this week stay dead when you leave and form a new raid — including trash. Teammates still enter your instance. Loot CD is unchanged (.cd). If this week’s save was already dropped, relog once in Dalaran before you enter.
Your character is now saved about once a minute. A world restart should no longer send you far back on the map. Progress already lost on the last restart cannot be restored.
Find Herbs and Find Minerals stay on at the same time. Town services (repair, inn, mailbox) use IceDNiccoChat overlay pins so they no longer hide each other. Update IceDNiccoChat in the launcher, then /reload.
Killing Halion (and other 25-player bosses) again this week no longer drops loot, and already-earned Emblems of Frost are not taken from the currency tab. .cd is unchanged.
Checking several town services (repair, inn, mailbox, …) now draws all of them on the minimap, not only the last one. Update IceDNiccoChat in the launcher, then /reload.
Killing the same raid boss again this week no longer drops loot after a world restart. Gear and Emblems of Frost are taken back (the “you receive” chat line can still flash). Raid Info (O) stays empty on purpose — check .cd for your personal lockouts until Wednesday 05:00 Kyiv.
The magnifying glass next to the minimap can now keep several town services checked together (repair, inn, flight master, mailbox, trainers, …) like Retail. Hunter / herb / mine tracking stays one spell at a time. Update IceDNiccoChat in the launcher, then /reload.
The Raid cooldown reset module (Sated / Army / infernal wipe after a boss) is off. It was fighting the personal .cd loot lockout and could look like a second loot or a broken cooldown. Heroism exhaustion and long CDs now stay until they expire. Personal raid loot CD (.cd) is unchanged.
Personal .cd lockouts stayed in the database, but Raid Info (O) stayed empty on purpose so groups can share the leader instance. After a relog or a pull into another ID, loot was not taken back. A second Ruby Sanctum 25N Halion drop could land. Loot and gold from a boss you already killed this week are removed again.