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Updates

Updates

Fixes, additions, and improvements shipped to IceDNicco.

Fix

Forever: The Next Step leads into Shen'dar

2026-10-18 21:02

After The Next Step, Horde characters continue with Welcome to Shen'dar Village from the Windshapers, and Alliance characters with the High Order version. Both now lead on to The Criminal Element. A High Order character no longer has to finish the Horde welcome first.

Fix

Forever: the Falaath wardrobe can be used

2026-10-18 21:02

Among the Faithful asks you to learn the cultists plans. The wardrobe upstairs in the large house in Falaath Village showed an interact prompt, but the server refused it. Press the interact key and choose the line about hiding behind the wardrobe. The objective completes. Turn the quest in to Constable Aonda in Shen'dar Village.

Fix

Forever: chosen talents stay on login

2026-10-18 21:02

A talent point can be spent from level 5 when the matching skills are trained. Logging in below level 10 wiped that tree before the saved ranks were read, and the empty tree was then saved. A rank you already chose now stays after login and after a world restart.

Fix

Forever: fishing works on Zephras Isle

2026-10-18 21:02

Casts on Zephras Isle used a missing zone skill, so the fish almost always escaped. The water now uses a starter-zone skill and has a catch table. A normal fishing skill can land a fish.

Fix

Forever: Shenaan Spellwind teaches mages

2026-10-18 21:02

Shenaan Spellwind on Zephras Isle had only a greeting, so a mage learned nothing from her. She now teaches the same mage spells as the other mage trainer on the isle.

Updated

Forever launcher 1.8.16 opens a matching client

2026-10-18 21:02

Play no longer stops when WowB.exe is already 1.60.1.70450 but .build.info is missing or unreadable. The launcher writes that file only when it is absent and the exe already matches. Damaged archive records that are not part of this update stay on disk and are not downloaded again. Update the launcher from 1.8.15, then press Play. Do not delete the game folder.

Fix

Forever login works on the first try

2026-10-18 10:32

The first login froze the game. The launcher paused it to search for login keys that were not loaded yet, then the check failed and the screen stayed. The second try worked because the keys were already written. Launcher 1.8.14 writes the key when the world connection opens, before that check. Close the game, open the IceDNicco launcher, wait until it shows 1.8.14, press Play, and log in once.

Fix

Forever creature spells use the Forever damage

2026-10-18 10:32

Some creature spells were still hitting with the old flat dice, so a low-level fireball landed around 50 instead of the Forever amount for that level, about 7. Those spells now use the Forever percent of the level's spell budget. Classic spells stored as whole numbers, and spells cast by a player, a pet or a totem, stay on the classic dice. Characters are unchanged.

Fix

Forever launcher no longer crashes on startup

2026-10-18 10:32

Starting the downloaded client could crash with ERROR #134, Invalid schema for StartupFiles, because a retail product was still listed beside Forever. Launcher 1.8.13 keeps only the Forever beta. Update the launcher, then press Play. Do not start a leftover ForeverLauncher.exe in the game folder.

Updated

Forever client is 1.60.1.70450

2026-10-18 10:32

The Forever realm now runs client 1.60.1.70450. Open the IceDNicco launcher, let it update, and press Play. Characters are unchanged.

Fix

Forever: letters between players send again

2026-10-16 19:49

A letter from one player to another was thrown away before it was stored. The mailbox sends the recipient as one line, the given name and the surname together. That line is read again, and the character is found by the given name. Log in again to send mail. Characters are unchanged. The client stays 1.60.1.70338.

Fix

Forever: one creature where only one should stand

2026-10-16 19:49

Alterac Valley had every upgrade of the same guard, and both factions, on one post. Extra copies of the same creature on the exact same point were removed. Aged and dying kodos, Achellios and his hounds, the Scholomance citizens, and two skyhoppers that shared a point now show one at a time. Camp pairs, mounts and spirit healers stay. Characters are unchanged. The client stays 1.60.1.70338.

Fix

Forever: isle sprites had a hundred times too much health

2026-10-16 19:49

Forest Sprite, Wind Sprite, Standing Stone Vortex and Energizing Vortex on the Skyborne isle had about 100 times the health of a creature their level. Their health is normal again. Their damage was not part of this change. Characters are unchanged. The client stays 1.60.1.70338.

Fix

Forever: new creature spells no longer one-shot

2026-10-16 19:49

Some new creature spells were stored as hundreds of times a normal hit, so a cloud or a bolt deleted a player. A direct hit now stops around a vanilla lightning bolt for that level, and a damage tick stays much smaller. Player, pet and totem spells are unchanged. Characters are unchanged. The client stays 1.60.1.70338.

Fix

Forever: Dalaran portals and services

2026-10-16 19:49

Portals in Forever Dalaran, the city in Alterac, did not answer a click. The gate to Stormwind, the portal back from Stormwind, the Purple Parlor and the Violet Citadel teleport again. The Stormwind gates answer the Alliance. Jessa Weaver, Alard Schmied, Linzy Blackbolt, Edward Egan and a stable master are in the city. Characters are unchanged. The client stays 1.60.1.70338.